Seems to follow the same rules as the sculk sensor when detecting noise.When attacked, it path finds toward the player.It follows and attacks players, mobs, and other entities that make vibrations.When sensing movement, it moves toward the source of the movement.The first fully blind mob (bats, despite relying almost exclusively on echolocation, still have basic eyesight).Will spawn in the new deep dark cave biome.Mobs A picture of the Warden and Iron Golem standing side by side